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9611046
chess
Commits
0462ecfd
Commit
0462ecfd
authored
5 years ago
by
9611046
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made Queen class
parent
b0e19b0a
master
No related merge requests found
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Showing
2 changed files
with
132 additions
and
0 deletions
+132
-0
King.java
src/pieces/King.java
+4
-0
Queen.java
src/pieces/Queen.java
+128
-0
No files found.
src/pieces/King.java
0 → 100644
View file @
0462ecfd
package
pieces
;
public
class
King
{
}
This diff is collapsed.
Click to expand it.
src/pieces/Queen.java
0 → 100644
View file @
0462ecfd
package
pieces
;
import
game.Square
;
import
java.util.ArrayList
;
public
class
Queen
extends
Piece
{
public
Queen
(
String
ID
,
String
imagePath
,
String
color
){
setPieceId
(
ID
);
setImage
(
imagePath
);
setPieceColor
(
color
);
}
public
ArrayList
<
Square
>
move
(
Square
[][]
boardSquares
,
int
x
,
int
y
)
{
//The java.util.ArrayList.clear() method removes all of the elements from this list.The list will be empty after this call returns.
possibleSquares
.
clear
();
int
tempx
=
x
-
1
;
while
(
tempx
>=
0
)
{
if
(
boardSquares
[
tempx
][
y
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
tempx
][
y
]);
else
if
(
boardSquares
[
tempx
][
y
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
tempx
][
y
]);
break
;
}
tempx
--;
}
tempx
=
x
+
1
;
while
(
tempx
<
8
)
{
if
(
boardSquares
[
tempx
][
y
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
tempx
][
y
]);
else
if
(
boardSquares
[
tempx
][
y
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
tempx
][
y
]);
break
;
}
tempx
++;
}
int
tempy
=
y
-
1
;
while
(
tempy
>=
0
)
{
if
(
boardSquares
[
x
][
tempy
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
x
][
tempy
]);
else
if
(
boardSquares
[
x
][
tempy
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
x
][
tempy
]);
break
;
}
tempy
--;
}
tempy
=
y
+
1
;
while
(
tempy
<
8
)
{
if
(
boardSquares
[
x
][
tempy
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
x
][
tempy
]);
else
if
(
boardSquares
[
x
][
tempy
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
x
][
tempy
]);
break
;
}
tempy
++;
}
tempx
=
x
+
1
;
tempy
=
y
-
1
;
while
(
tempx
<
8
&&
tempy
>=
0
)
{
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
else
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
break
;
}
tempx
++;
tempy
--;
}
tempx
=
x
-
1
;
tempy
=
y
+
1
;
while
(
tempx
>=
0
&&
tempy
<
8
)
{
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
else
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
break
;
}
tempx
--;
tempy
++;
}
tempx
=
x
-
1
;
tempy
=
y
-
1
;
while
(
tempx
>=
0
&&
tempy
>=
0
)
{
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
else
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
break
;
}
tempx
--;
tempy
--;
}
tempx
=
x
+
1
;
tempy
=
y
+
1
;
while
(
tempx
<
8
&&
tempy
<
8
)
{
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
()
==
null
)
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
else
if
(
boardSquares
[
tempx
][
tempy
].
getPiece
().
getPieceColor
()
==
this
.
getPieceColor
())
break
;
else
{
possibleSquares
.
add
(
boardSquares
[
tempx
][
tempy
]);
break
;
}
tempx
++;
tempy
++;
}
return
possibleSquares
;
}
}
This diff is collapsed.
Click to expand it.
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