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9631059
car-sim-remaster
Commits
5d6c968e
Commit
5d6c968e
authored
Jun 25, 2020
by
Danial KordModanlou
Browse files
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new ui
parent
bc8385f4
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5 changed files
with
406 additions
and
63 deletions
+406
-63
indexLayout.xml
.idea/.idea.car-sim-remaster/.idea/indexLayout.xml
+0
-1
workspace.xml
.idea/.idea.car-sim-remaster/.idea/workspace.xml
+58
-52
p1.csv
Assets/CSV/p1.csv
+92
-0
SampleScene.unity
Assets/Scenes/SampleScene.unity
+242
-9
menuSystem.cs
Assets/scripts/menuSystem.cs
+14
-1
No files found.
.idea/.idea.car-sim-remaster/.idea/indexLayout.xml
View file @
5d6c968e
...
...
@@ -19,7 +19,6 @@
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...
...
.idea/.idea.car-sim-remaster/.idea/workspace.xml
View file @
5d6c968e
...
...
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Assets/CSV/p1.csv
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5d6c968e
...
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Assets/scripts/menuSystem.cs
View file @
5d6c968e
using
System.Collections
;
using
System
;
using
System.Collections
;
using
System.Collections.Generic
;
using
UnityEngine
;
using
UnityEngine.UI
;
...
...
@@ -17,6 +18,7 @@ public class menuSystem : MonoBehaviour
[
SerializeField
]
private
Sprite
saveNamePause
;
[
SerializeField
]
private
Sprite
saveNameCountinou
;
public
GameObject
backGround
;
// Start is called before the first frame update
void
Start
()
{
...
...
@@ -24,7 +26,16 @@ public class menuSystem : MonoBehaviour
}
private
void
Update
()
{
if
(
Input
.
GetKeyDown
(
KeyCode
.
Escape
))
{
saveName
();
}
}
public
void
saveName
()
{
if
(
menu
.
active
==
true
)
...
...
@@ -37,6 +48,7 @@ public class menuSystem : MonoBehaviour
}
else
{
nameField
.
text
=
PlayerName
;
Time
.
timeScale
=
0.01f
;
menu
.
SetActive
(
true
);
...
...
@@ -53,6 +65,7 @@ public class menuSystem : MonoBehaviour
public
void
saveOption
()
{
PlayerName
=
nameField
.
text
;
Debug
.
Log
(
"ff"
);
if
(
activeSaving
==
1
)
{
...
...
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