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UI.GameState
- package UI.GameState
UI.LogIn
- package UI.LogIn
UI.LogIn.Game
- package UI.LogIn.Game
UI.LogIn.NetWorkGame
- package UI.LogIn.NetWorkGame
UI.Registration
- package UI.Registration
update()
- Method in class UI.GameState.
TankState
The method which updates the game state.
update(TankState)
- Method in class UI.GameState.
BulletState
update the bullet position after it shooting
updateEnemyComponents(ArrayList<EnemyTank>)
- Method in class Server_Client.NetWorkGame.
Client1
updateMyTank(TankState)
- Method in class Server_Client.NetWorkGame.
Client1
updateSettingAfterAMultiGame(long, long, boolean)
- Method in class UI.LogIn.
Setting
set the time og=f playing and the game is win or not in network play
updateSettingAfterASingleGame(long, long, boolean)
- Method in class UI.LogIn.
Setting
set the time og=f playing and the game is win or not in single play
userName
- Static variable in class UI.Registration.
InitialPanel
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