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U

UI.GameState - package UI.GameState
 
UI.LogIn - package UI.LogIn
 
UI.LogIn.Game - package UI.LogIn.Game
 
UI.LogIn.NetWorkGame - package UI.LogIn.NetWorkGame
 
UI.Registration - package UI.Registration
 
update() - Method in class UI.GameState.TankState
The method which updates the game state.
update(TankState) - Method in class UI.GameState.BulletState
update the bullet position after it shooting
updateEnemyComponents(ArrayList<EnemyTank>) - Method in class Server_Client.NetWorkGame.Client1
 
updateMyTank(TankState) - Method in class Server_Client.NetWorkGame.Client1
 
updateSettingAfterAMultiGame(long, long, boolean) - Method in class UI.LogIn.Setting
set the time og=f playing and the game is win or not in network play
updateSettingAfterASingleGame(long, long, boolean) - Method in class UI.LogIn.Setting
set the time og=f playing and the game is win or not in single play
userName - Static variable in class UI.Registration.InitialPanel
 
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