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package pieces;
import game.Square;
import java.util.ArrayList;
public class Queen extends Piece {
public Queen(String ID,String imagePath,String color){
setPieceId(ID);
setImage( imagePath);
setPieceColor(color);
}
@Override
public ArrayList<Square> move(Square [][] boardSquares, int x, int y) {
//The java.util.ArrayList.clear() method removes all of the elements from this list.The list will be empty after this call returns.
ArrayList<Square> possibleSquares=new ArrayList<>();
possibleSquares.clear();
int tempx = x - 1;
while (tempx >= 0) {
if (boardSquares[tempx][y].getPiece() == null)
possibleSquares.add(boardSquares[tempx][y]);
else if (boardSquares[tempx][y].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[tempx][y]);
break;
}
tempx--;
}
tempx = x + 1;
while (tempx < 8) {
if (boardSquares[tempx][y].getPiece() == null)
possibleSquares.add(boardSquares[tempx][y]);
else if (boardSquares[tempx][y].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[tempx][y]);
break;
}
tempx++;
}
int tempy = y - 1;
while (tempy >= 0) {
if (boardSquares[x][tempy].getPiece() == null)
possibleSquares.add(boardSquares[x][tempy]);
else if (boardSquares[x][tempy].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[x][tempy]);
break;
}
tempy--;
}
tempy = y + 1;
while (tempy < 8) {
if (boardSquares[x][tempy].getPiece() == null)
possibleSquares.add(boardSquares[x][tempy]);
else if (boardSquares[x][tempy].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[x][tempy]);
break;
}
tempy++;
}
tempx = x + 1;
tempy = y - 1;
while (tempx < 8 && tempy >= 0) {
if (boardSquares[tempx][tempy].getPiece() == null)
possibleSquares.add(boardSquares[tempx][tempy]);
else if (boardSquares[tempx][tempy].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[tempx][tempy]);
break;
}
tempx++;
tempy--;
}
tempx = x - 1;
tempy = y + 1;
while (tempx >= 0 && tempy < 8) {
if (boardSquares[tempx][tempy].getPiece() == null)
possibleSquares.add(boardSquares[tempx][tempy]);
else if (boardSquares[tempx][tempy].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[tempx][tempy]);
break;
}
tempx--;
tempy++;
}
tempx = x - 1;
tempy = y - 1;
while (tempx >= 0 && tempy >= 0) {
if (boardSquares[tempx][tempy].getPiece() == null)
possibleSquares.add(boardSquares[tempx][tempy]);
else if (boardSquares[tempx][tempy].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[tempx][tempy]);
break;
}
tempx--;
tempy--;
}
tempx = x + 1;
tempy = y + 1;
while (tempx < 8 && tempy < 8) {
if (boardSquares[tempx][tempy].getPiece() == null)
possibleSquares.add(boardSquares[tempx][tempy]);
else if (boardSquares[tempx][tempy].getPiece().getPieceColor().equals(this.getPieceColor()))
break;
else {
possibleSquares.add(boardSquares[tempx][tempy]);
break;
}
tempx++;
tempy++;
}
return possibleSquares;
}
}