ToonLitOutline.mat 1.62 KB
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: ToonLitOutline
  m_Shader: {fileID: 4800000, guid: 054a31a99d11e49d110086ba44295342, type: 3}
  m_ShaderKeywords: []
  m_CustomRenderQueue: -1
  m_SavedProperties:
    serializedVersion: 2
    m_TexEnvs:
      data:
        first:
          name: _MainTex
        second:
          m_Texture: {fileID: 0}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _ToonShade
        second:
          m_Texture: {fileID: 8900000, guid: ed7fefe29d117c8d11005e4844295342, type: 3}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
      data:
        first:
          name: _Ramp
        second:
          m_Texture: {fileID: 2800000, guid: 4a056241e2722dc46a7262a8e7073fd9, type: 3}
          m_Scale: {x: 1, y: 1}
          m_Offset: {x: 0, y: 0}
    m_Floats:
      data:
        first:
          name: _Shininess
        second: .699999988
      data:
        first:
          name: _Outline
        second: .00701492419
    m_Colors:
      data:
        first:
          name: _Color
        second: {r: .50251013, g: .50251013, b: .50251013, a: 1}
      data:
        first:
          name: _Emission
        second: {r: 0, g: 0, b: 0, a: 0}
      data:
        first:
          name: _SpecColor
        second: {r: 1, g: 1, b: 1, a: 1}
      data:
        first:
          name: _OutlineColor
        second: {r: 0, g: 0, b: 0, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
  serializedVersion: 6