1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: ToonLitOutline
m_Shader: {fileID: 4800000, guid: 054a31a99d11e49d110086ba44295342, type: 3}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ToonShade
second:
m_Texture: {fileID: 8900000, guid: ed7fefe29d117c8d11005e4844295342, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _Ramp
second:
m_Texture: {fileID: 2800000, guid: 4a056241e2722dc46a7262a8e7073fd9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Shininess
second: .699999988
data:
first:
name: _Outline
second: .00701492419
m_Colors:
data:
first:
name: _Color
second: {r: .50251013, g: .50251013, b: .50251013, a: 1}
data:
first:
name: _Emission
second: {r: 0, g: 0, b: 0, a: 0}
data:
first:
name: _SpecColor
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _OutlineColor
second: {r: 0, g: 0, b: 0, a: 1}
--- !u!1002 &2100001
EditorExtensionImpl:
serializedVersion: 6